De senaste tweetarna från @NRJGlobalRegion
2016-4-27
From top of my mind: __GLOBAL__. That's the default region which applies to the whole world. /rg info __GLOBAL__ should say as much. Edit: Instead of remembering the region try to remember this command: /rg list. It'll list all regions you have access to, and as admin this include the __GLOBAL__ region. Hope this helps Minecraft Plugin Tutorial - WorldGuard - Region Flags - YouTube. Thread: http://dev.bukkit.org/bukkit-plugins/worldguard/.
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Regions. ¶. WorldGuard lets you define named, 3-dimensional zones of various shapes called “regions.”. Each world can have zero or more regions defined, and each region may have owners, members, custom priorities, flags, and a parent region. Protect your spawn and other areas of your world. Create a shopping district where players can own plots.
Must enable the flag passthrough deny.
Setup a WorldGuard global region as defined just below. Must enable the flag passthrough deny. For each mine, add a permission to access the mine with /mines set accessPermission help; For each rank’s rankup command tasks, make sure the permission is given to the players as specified with the set accessPermisson command.
Global Region¶ The global region is a special region that: Encompasses the entire world; Has the lowest possible priority; Has some special behavior; Every world has its own global region. However, the global region does not exist until you attempt to modify it by referring to the global region … Regions.
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I'm setting up a mine world on my server. I don't want the players to be able to break blocks in the
According to the WorldGuard Wiki, use /region flag
That means players automatically get a potion effect when they enter the region and lose it when they leave the region. The plugin adds an additionally flag to WorldGuard regions: effects. This flag allows you to set multiple effects for the region. I've encountered a problem with WorldGuard regions that I cannot seem to get fixed by looking at any of the documentation or topics I've found of people with similar problems. I have a region, Spawn, containing another region, SpawnFarm.
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A flexible system of Oct 11, 2020 Great! Now I want to restrict sign usage within a worldguard region to only members. Since I needed to make many regions with the same perms, I Mar 15, 2017 You can create as many regions as you like. Managing a region. Now that you've created your region, you would want to manage it.
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Tutorial zur Regionserstellung //wand um eine Holzaxt zu erhalten linksklick mit der Axt auf den ersten Regions-Eckpunkt rechtsklick auf den Zweiten //expand vert um die Region auf ganzer Höhe zu vergrößern //expand 10 up oder //expand 10 down erweitert die Region nach oben/unten um 10 Blöcke /region define definiert region mit Namen /region addowner ect
// Has members/owners -> the global region acts like Setup a WorldGuard global region as defined just below. Must enable the flag passthrough deny. For each mine, add a permission to access the mine with /mines set accessPermission help; For each rank’s rankup command tasks, make sure the permission is given to the players as specified with the set accessPermisson command.
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2016-04-27
It'll list all regions you have access to, and as admin this include the __GLOBAL__ region. Ok so imma say this again, I have not actually edited the worldguard config in any way other than setting time lock in a certain region, global region does not have time lock. But the world still stays at day time. This is becoming a bigger issue as more player join. You can't make it for the entire world, unless you have a border or something limiting the players to a enclosed space.